Battle Rules
Posted: Fri Dec 03, 2021 11:33 am
War
If you command legions, or militia, you can engage enemies. You will designate where you wish to march to, and then depending how far away that is, its likely a battle will develop if enemies are present.
Roman Legion Combat Effectiveness:
Militia: .04 per 200
Auxiliary Cavalry: .04 per 100
Socii: 2
New: 3
Veteran: (More than one Campaign) 4
Consular Legion: 5
Tribal Combat Effectiveness per 5,000: 1
Greek Combat Effectiveness per 5,000: 2
Seleucid Combat Effectiveness per 5,000: 2
* Depending on the opponent and battle, the enemy may be given more dice to account for special troops, terrain, morale, etc, and to make the battles fuzzier, so that the players cant know exactly how many dice the enemy gets before they even declare war.
Very simple, Each combat effectiveness number is a D20 die you get to roll.
Battle of Magnesia Example:
Roman Army:
4 x Socii Legions: 8
3 x New Legions: 9
Approx: 34,200 Infantry, 17 Dice
Traits: Military Gifted, Adjusted Dice +10% (+1.7 dice) rounded to 19 Dice.
Seleucid Army:
10 x Seleucid Units:
Approx: 50,000 Seleucids, 20 Dice
Roman: 19 Dice Roll = Total 164 ( A very bad roll by the way)
Seleucid: 20 Dice Roll = 199
Seleucid Victory
If you command legions, or militia, you can engage enemies. You will designate where you wish to march to, and then depending how far away that is, its likely a battle will develop if enemies are present.
Roman Legion Combat Effectiveness:
Militia: .04 per 200
Auxiliary Cavalry: .04 per 100
Socii: 2
New: 3
Veteran: (More than one Campaign) 4
Consular Legion: 5
Tribal Combat Effectiveness per 5,000: 1
Greek Combat Effectiveness per 5,000: 2
Seleucid Combat Effectiveness per 5,000: 2
* Depending on the opponent and battle, the enemy may be given more dice to account for special troops, terrain, morale, etc, and to make the battles fuzzier, so that the players cant know exactly how many dice the enemy gets before they even declare war.
Very simple, Each combat effectiveness number is a D20 die you get to roll.
Battle of Magnesia Example:
Roman Army:
4 x Socii Legions: 8
3 x New Legions: 9
Approx: 34,200 Infantry, 17 Dice
Traits: Military Gifted, Adjusted Dice +10% (+1.7 dice) rounded to 19 Dice.
Seleucid Army:
10 x Seleucid Units:
Approx: 50,000 Seleucids, 20 Dice
Roman: 19 Dice Roll = Total 164 ( A very bad roll by the way)
Seleucid: 20 Dice Roll = 199
Seleucid Victory
